Friday, September 19, 2008

Factory Methods

The factory method pattern is an object-oriented design pattern. It deals with the problem of creating objects (products) without specifying the exact class of object that will be created. The factory method design pattern handles this problem by defining a separate method for creating the objects, which subclasses can then override to specify the derived type of product that will be created. More generally, the term factory method is often used to refer to any method whose main purpose is creation of objects.

Let's consider an example.

Every program needs a way to report errors. Consider the following interface:

Listing 1
public interface Trace {
// turn on and off debugging
public void setDebug( boolean debug );
// write out a debug message
public void debug( String message );
// write out an error message
public void error( String message );
}


Suppose that you've written two implementations. One implementation (Listing 2) writes the messages out to the command line, while another (Listing 3) writes them to a file.

Listing 2
public class FileTrace implements Trace {
private java.io.PrintWriter pw;
private boolean debug;
public FileTrace() throws java.io.IOException {
// a real FileTrace would need to obtain the filename somewhere
// for the example I'll hardcode it
pw = new java.io.PrintWriter( new java.io.FileWriter( "c:\trace.log" ) );
}
public void setDebug( boolean debug ) {
this.debug = debug;
}
public void debug( String message ) {
if( debug ) { // only print if debug is true
pw.println( "DEBUG: " + message );
pw.flush();
}
}
public void error( String message ) {
// always print out errors
pw.println( "ERROR: " + message );
pw.flush();
}
}

Listing 3
public class SystemTrace implements Trace {
private boolean debug;
public void setDebug( boolean debug ) {
this.debug = debug;
}
public void debug( String message ) {
if( debug ) { // only print if debug is true
System.out.println( "DEBUG: " + message );
}
}
public void error( String message ) {
// always print out errors
System.out.println( "ERROR: " + message );
}
}


To use either of these classes, you would need to do the following:

Listing 4

//... some code ...
SystemTrace log = new SystemTrace();
//... code ...
log.debug( "entering loog" );
// ... etc ...


Now if you want to change the Trace implementation that your program uses, you'll need to edit each class that instantiates a Trace implementation. Depending upon the number of classes that use Trace, it might take a lot of work for you to make the change. Plus, you want to avoid altering your classes as much as possible.
A factory method lets us be a lot smarter about how our classes obtain Trace implementation instances:

Listing 5
public class TraceFactory {
public static Trace getTrace() {
return new SystemTrace();
}
}


getTrace() is a factory method. Now, whenever you want to obtain a reference to a Trace, you can simply call TraceFactory.getTrace():

Listing 6
//... some code ...
Trace log = new TraceFactory.getTrace();
//... code ...
log.debug( "entering loog" );
// ... etc ...


Using a factory method to obtain an instance can save you a lot of work later. In the code above, TraceFactory returns SystemTrace instances. Imagine again that your requirements change and that you need to write your messages out to a file. However, if you use a factory method to obtain your instance, you need to make only one change in one class in order to meet the new requirements. You do not need to make changes in every class that uses Trace. Instead you can simply redefine getTrace():

Listing 7
public class TraceFactory {
public static Trace getTrace() {
try {
return new FileTrace();
} catch ( java.io.IOException ex ) {
Trace t = new SystemTrace();
t.error( "could not instantiate FileTrace: " + ex.getMessage() );
return t;
}
}
}

Further, factory methods prove useful when you're not sure what concrete implementation of a class to instantiate. Instead, you can leave those details to the factory method.

In the above examples your program didn't know whether to create FileTrace or SystemTrace instances. Instead, you can program your objects to simply use Trace and leave the instantiation of the concrete implementation to a factory method